3DS MAX Course Content
Course Objective:
- Introduction to 3dsmax
- Modeling using primitives
- Transforming objects
- Customizing working units
- Arranging objects using utility tools
- Modeling using parametric modifier
- Editing poly models – using caddy interface
- Spline Modeling
- Landscaping and Modeling using compound objects
- Construct using Architectural (AEC extends and plugins) objects
- Cloth and cloth simulations
- Lights and camera settings
- Materials / Texture – Basics & Advance
- Particle systems & Forces
- Importing other formats
- Basics of Animation of crowd including (Populate Tool)
- Walk – through
- Creating HD Architectural Renders